0.6


  • Added arbitrary polygon tool
  • Added layer instancing support
  • Added color per spline point
  • Added option to flip axis orientation of layers and shapes
  • Added "Mixed Mouse" camera navigation (similar to Autodesk Maya and Cinema 4D)
  • Added "Adaptive Scroll" option for touchpads
  • Added ability to rename layers and shapes in the tree (F2 on Windows/Linux, Enter on macOS)
  • Changed mirror behavior in groups and removed group mirror
  • Renamed bridge operation to shell and adjusted its behavior
  • Performance improvements for shape evaluation
  • File type associations with .sdf now also work on macOS
  • Fixed rendering issues with emboss/deboss operations
  • Fixed denoising-related ghosting issues (Windows/Linux)

Files

SDFModeler - Windows 42 MB
21 hours ago
SDFModeler - Linux 44 MB
21 hours ago
SDFModeler - macOS 47 MB
21 hours ago

Get SDF Modeler

Comments

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Dude this is great! I tried the previous version and tried making a lot of different stuff, the learning curve was pretty linear; though I did use DreamsPS4.

You seem to be making fast progress with this, I'm really impressed.

How can I support you for this? I couldn't find any links to donate. Also Im a technical artist so if you need early testing just let me know.