0.6
SDF Modeler » Devlog






- Added arbitrary polygon tool
- Added layer instancing support
- Added color per spline point
- Added option to flip axis orientation of layers and shapes
- Added "Mixed Mouse" camera navigation (similar to Autodesk Maya and Cinema 4D)
- Added "Adaptive Scroll" option for touchpads
- Added ability to rename layers and shapes in the tree (F2 on Windows/Linux, Enter on macOS)
- Changed mirror behavior in groups and removed group mirror
- Renamed bridge operation to shell and adjusted its behavior
- Performance improvements for shape evaluation
- File type associations with .sdf now also work on macOS
- Fixed rendering issues with emboss/deboss operations
- Fixed denoising-related ghosting issues (Windows/Linux)
Files
SDFModeler - Windows 42 MB
21 hours ago
SDFModeler - Linux 44 MB
21 hours ago
SDFModeler - macOS 47 MB
21 hours ago
Get SDF Modeler
SDF Modeler
An experimental 3D SDF modeling tool
| Status | In development |
| Category | Tool |
| Author | Sascha Rode |
| Tags | 3d-modeling, csg, sdf |
| Languages | English |

Comments
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Dude this is great! I tried the previous version and tried making a lot of different stuff, the learning curve was pretty linear; though I did use DreamsPS4.
You seem to be making fast progress with this, I'm really impressed.
How can I support you for this? I couldn't find any links to donate. Also Im a technical artist so if you need early testing just let me know.